<TagAttribute("multiplayer_scenario_description","mply","????","????",1,12)>
Public Class MULTIPLAYER_SCENARIO_DESCRIPTION_TAG
Inherits HaloTag
Public Const Extension as String = "multiplayer_scenario_description"
Public Const FourCC as String = "mply"
Public Const ParentFourCC as String = "????"
Public Const GrandParentFourCC as String = "????"
Public Const [Version] as Short = 1
Public Const HeaderLength as Integer = 12

''' <summary>
''' scenario_description_block
''' </summary>
<TagField("multiplayer scenarios", 68, 11)>
Public multiplayer_scenarios as List(Of MULTIPLAYER_SCENARIOS_BLOCK)
Public Class MULTIPLAYER_SCENARIOS_BLOCK

''' <summary>
''' these provide the info required by the UI to load a net map
''' </summary>
#Region "net map info"

''' <summary>
''' 
''' </summary>
<TagField("descriptive bitmap", 16, 10)>
Public descriptive_bitmap as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("displayed map name", 16, 10)>
Public displayed_map_name as New TAG_REFERENCE

''' <summary>
''' this is the path to the directory containing the scenario tag file of the same name
''' </summary>
<TagField("scenario tag directory path", 32, 8)>
Public scenario_tag_directory_path as String

''' <summary>
''' 
''' </summary>
<TagField("", 4, -1)>
Public padding as Byte()
#End Region

End Class

End Class
